翻訳と辞書
Words near each other
・ Tales of Adventure
・ Tales of Adventure (TV series)
・ Tales of Amadou Koumba
・ Tales of an Ancient Empire
・ Tales of Another
・ Tales of Beatrix
・ Tales of Berseria
・ Tales of Brave Ulysses
・ Tales of Brother Goose
・ Tales of Captain Black
・ Tales of Common Insanity
・ Tales of Conan
・ Tales of Count Lucanor
・ Tales of Creation
・ Tales of Destiny
Tales of Destiny 2
・ Tales of Dunk and Egg
・ Tales of Enchantment
・ Tales of Ephidrina
・ Tales of Erotica
・ Tales of Eternia
・ Tales of Eternia Online
・ Tales of Fatima
・ Tales of Frankenstein
・ Tales of Ghost Castle
・ Tales of Gooseflesh and Laughter
・ Tales of Graces
・ Tales of Halloween
・ Tales of Hearts
・ Tales of Hoffman (film)


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Tales of Destiny 2 : ウィキペディア英語版
Tales of Destiny 2

PlayStation Portable
|series = ''Tales''
|genre = Role-playing video game
|modes = Single-player
multiplayer
|platforms = PlayStation 2
PlayStation Portable
}}
is a Japanese role-playing video game, co-developed for the PlayStation 2 (PS2) by Wolfteam and Telenet Japan, and published by Namco. It is the fourth main entry in the ''Tales'' series of video games, and a direct sequel to 1997's ''Tales of Destiny''. It released on PS2 in November 2002 in Japan, March 2003 in South Korea and August 2003 in China. The overseas versions were published by Sony Computer Entertainment. An updated port for the PlayStation Portable (PSP), developed by Alfa System, was released in February 2007, and March of the same year in Korea. This version was published by Namco Bandai Games. Neither version has received a western release.
The story, set eighteen years after ''Destiny'', follows Kyle Dunamis, the son of the previous game's protagonists Stahn Aileron and Rutee Katrea. Shortly after meeting a mysterious girl named Reala while trying to save Rutee's orphanage from bankruptcy, Kyle is drawn into conflict with Barbatos, a cruel warrior responsible for killing Stahn, and the machinations of Elraine, a religious leader seeking to bring peace to mankind. The gameplay uses two-dimensional character sprites and backgrounds, and the battle system is a revamped version of the series' trademark Linear Motion Battle System.
Development began after the release of ''Tales of Eternia'' in 2000, taking approximately two years to complete, and was the last ''Tales'' game to be developed by the original Wolfteam before it became Namco Tales Studio. The scenario was handled by Japanese writing company Gekko, the characters were designed by Mutsumi Inomata, and the music was composed by Motoi Sakuraba and Shinji Tamura. The PSP port was made after the success of a similar port of ''Eternia'' met with commercial success. It was a highly anticipated game, and Namco promoted it heavily in the months prior to release. The game sold over 700,000 units by January 2003, and received critical acclaim from both Japanese and western critics.
==Gameplay==

''Tales of Destiny 2'' is a role-playing video game featuring two-dimensional (2D) sprite characters navigating both 2D environments such as dungeons and towns, and a three-dimensional overworld. The overworld features environmental effect such as fog.〔〔 In towns found across the world, non-playable characters prvide both information relevant to the story and world, and provide items and equipment through shops; merchants accept the ''Tales'' series currency, which can be obtained from battle or treasure chests on the dungeon and town maps.
Throughout the game, visiting certain individuals in towns will activate optional events and side-quests. Prisons, sewers, forests and story-centric locations serve as dungeon locales; these areas are scattered with treasure chests containing rare items, some of which cannot be purchased in stores. Dungeons frequently contain puzzles and mazes, such as boxes that must be reoriented to form a bridge, which must be cleared to advance; the "Sorcerer's Ring", a relic that shoots tiny plumes of fire, often plays a central role in puzzle resolution, along with the "Sorcerer's Scope", a tool that reveals hidden objects. Aspects of characters such as their current experience level, equipment and money levels, party organization,and assigned abilities. Cooking, a recurring series mechanic, is present: characters learn and cook various recipes using a selection of six ingredients which grant boons upon them such as restoring health.〔 Optional voiced conversations between characters called can be activated when they appear in random locations or after story events. Mini-games within the world include acting as a waiter in a restaurant, and battle arenas where players fight against random enemies.〔〔〔
The game's battle system is the series' trademark Linear Motion Battle System (LMBS), which places up to four playable characters on a 2D plain against enemies in real-time combat similar to a beat 'em up. The version used in ''Destiny 2'' is called the "Trust and Tactical LMBS". When entering battle, the camera follows characters, zooming in and out depending on their distance from an enemy.〔〔 During battle, one character is controlled at any one time, with the others being governed by the game's artificial intelligence (AI): the AI can be customized to behave in various ways, such as adjusting their aggression level, and balancing magical and physical attacks. In addition to real-time commands given in battle, the player can issue commands to all characters by pulling up the battle menu and issuing commands.〔 A character's performance in battle is governed by their current level of Spirit Points (SP): the more SP a character has, the higher their defensive and offensive abilities. A character's health is represented by Health Points (HP). Three types of attack are available and activated progressively depending on the number of hits an enemy has taken: a standard attack, named attacks called Artes, and special high-damage attacks called At the end of each battle, its performance is assessed an given a Grade, which can sometimes trigger a bonus such as learning new skills. Some bonuses are also carried over into the next playthrough.〔 In addition to the single-player functions, a local multiplayer option is available, supporting up to four players: when additional controllers with players are connected to the system, AI functions for selected characters are disabled, switching to manual control. An auto-battle option, which has the game's AI controlling all characters during a fight, is also available.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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